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1. Announcement:Carnyx release - General feedback - in EVE Information Portal [original thread]
CCP Claymore wrote: Nagarythe Tinurandir wrote: CCP Claymore wrote: Hey folks, So we have been chatting about what we can get ready for the next release, Aegis, to try and improve the icon experience. Drones: We are going to reduce ...
- by Nagarythe Tinurandir - at 2015.06.24 06:40:18
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2. Announcement:Carnyx release - General feedback - in EVE Information Portal [original thread]
CCP Claymore wrote: Hey folks, So we have been chatting about what we can get ready for the next release, Aegis, to try and improve the icon experience. Drones: We are going to reduce the number of icons for drones and change the icon so ...
- by Nagarythe Tinurandir - at 2015.06.23 19:30:52
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3. Sticky:Dev blog: The Dominix, Work In Progress And A New Art Director - in EVE Information Portal [original thread]
o7 Huskarl Redesigns good, except the Thrasher. Its model is one of the better looking, despite its age, and it fits nicely with all the new models already redesigned. There are a lot of ships that need the treatment much more urgently (Imicus/He...
- by Nagarythe Tinurandir - at 2015.06.19 15:16:18
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4. Sticky:Dev blog: UI Modernization - Icon Strategy - in EVE Information Portal [original thread]
With the remastered version of HOMEWORLD available on steam and present on like every youtube channel, I want to draw your attention (CCP) on the solution to the ship icon problem in that particular game francise. It's very simplistic and relies e...
- by Nagarythe Tinurandir - at 2015.02.27 12:29:37
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5. Sticky:Dev blog: Physical Based Rendering and making EVE look "Rea... - in EVE Information Portal [original thread]
Xindi Kraid wrote: Hey random ass question in case my memory is fragged: Didn't Khanid ships (Vengance, Sacrelige, etc.) used to have a silver and metallic blue paintjob? Under PBR it is silver and grey (i'd describe the color as graphite), bu...
- by Nagarythe Tinurandir - at 2014.12.11 09:31:22
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6. Sticky:Dev blog: Thera and the Shattered Wormholes - in EVE Information Portal [original thread]
*squeal of glee*
- by Nagarythe Tinurandir - at 2014.11.13 16:55:29
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7. Sticky:Dev Blog - A new look for EVEGÇÖs UI GÇô feedback needed! - in EVE Information Portal [original thread]
Most of the things have already be mentioned: -'active tab' glow makes label unreadable in certain colour sets - some neocom symbols to similar (e.g. people&places vs contracts, journal) - issues with the distortion effect behind windows. ot...
- by Nagarythe Tinurandir - at 2014.11.11 15:20:40
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8. Sticky:Dev Blog - A new look for EVEGÇÖs UI GÇô feedback needed! - in EVE Information Portal [original thread]
new UI looks quite nice, but it is still the old UI with new fancy effects and new colour sets. have you considered to make it more like this mock-up you showed on FanFest13 (http://youtu.be/3J0fztrurIc) time stamp 20:26. that would be way more...
- by Nagarythe Tinurandir - at 2014.11.08 14:22:06
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9. Sticky:Dev Blog: Coming in Kronos: Introducing what's in the Kronos... - in EVE Information Portal [original thread]
Paul StClair wrote: o/ Looking forward to the new changes. The Condor has a vacant high slot which is useless really as with the Executioner: how about converting the 4th high slot into a low slot. Fitting specs remain the same. This would add...
- by Nagarythe Tinurandir - at 2014.05.26 14:12:00
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10. Sticky:Dev blog: The Art of Rubicon 1.1 - in EVE Information Portal [original thread]
CCP BlueScreen wrote: Nagarythe Tinurandir wrote: nice, nice stuff. stations are amazing! very much appreciated!! 2 short questions though. what about symmetrical missile/turrets on ships which got odd launcher/turrets after balancing (TA...
- by Nagarythe Tinurandir - at 2014.01.30 17:13:00
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11. Sticky:Dev blog: The Art of Rubicon 1.1 - in EVE Information Portal [original thread]
nice, nice stuff. stations are amazing! very much appreciated!! 2 short questions though. what about symmetrical missile/turrets on ships which got odd launcher/turrets after balancing (TALWAR, Arbitrator)? (obligatory repost https://forums.ev...
- by Nagarythe Tinurandir - at 2014.01.30 09:35:00
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12. Sticky:Dev blog: More Deployables from Super Friends - in EVE Information Portal [original thread]
ZynnLee Akkori wrote: This suggests that the ISK 'bonus' is not technically stored in the ESS device, and if it is destroyed or popped, a new one can be dropped and the payout retrieved. But this still leaves open the question of whether the ...
- by Nagarythe Tinurandir - at 2014.01.22 14:20:00
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13. Sticky:Dev blog: More Deployables from Super Friends - in EVE Information Portal [original thread]
Anthar Thebess wrote: ESS - Bad idea. If CCP want to work on nullsec why not address issues that players are stating this for years ? HED proved that servers are unable to handle current nullsec state - i think that this is more important thin...
- by Nagarythe Tinurandir - at 2014.01.22 10:06:00
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14. Sticky:Dev blog: More Deployables from Super Friends - in EVE Information Portal [original thread]
CCP SoniClover wrote: Here's a quick update on the changes we've made to the ESS, based on testing and feedback. There is a dev blog coming out tomorrow detailing these (and other changes) to the deployables in 1.1, but here's a basic overview....
- by Nagarythe Tinurandir - at 2014.01.21 14:23:00
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15. Sticky:Dev blog: More Deployables from Super Friends - in EVE Information Portal [original thread]
the only way this ever gets deployed is by switching around the % of the income nerf: (all those things have been proposed more or less multile times) 1) without ESS only 80% of the income is payed out. (flame away for me saying it loud ^^) 2) wi...
- by Nagarythe Tinurandir - at 2014.01.21 10:10:00
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16. Sticky:Dev blog: More Deployables from Super Friends - in EVE Information Portal [original thread]
Shvak wrote: http://www.eveonline.com/rubicon/features/encounter-surveillance-system/ I think all speculation that CCP may can the idea just flew out the window. wow. well, maybe ccp sold us out as a test crowd for some psychology & be...
- by Nagarythe Tinurandir - at 2014.01.20 13:07:00
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17. Sticky:Dev blog: More Deployables from Super Friends - in EVE Information Portal [original thread]
this ESS thing would make a lot more sense, if 0.0 anomalies would actually support: 1) a small gang of inhabitants in PvP-ready ships 2) still making reasonable profit, while beeing in fleet with more than one other pilot and in another site...
- by Nagarythe Tinurandir - at 2014.01.16 16:45:00
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18. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
Nagarythe Tinurandir, 04, 08, 48, 24, 51, 02, 84
- by Nagarythe Tinurandir - at 2013.08.04 22:13:00
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19. Sticky:Dev Blog: Introducing team Klang! - in EVE Information Portal [original thread]
thx for the blog :) it would be really nice though to have some form of "guide" how each of the things is supposed to sound now. i am stating this because yesterday, during the mass test and even before, i heard new sounds during things like dock...
- by Nagarythe Tinurandir - at 2012.11.14 21:01:00
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20. Sticky:Dev Blog: The Art Of Retribution - in EVE Information Portal [original thread]
CCP Phantom wrote: Unfortunately we had to unpublish the devblog on a short notice for further refinements. Once we have finished these required refinements we will publish the blog again for everyone to enjoy and to discuss. Please accept our...
- by Nagarythe Tinurandir - at 2012.11.10 14:39:00
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